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1
Development of an American sign language game for deaf children
In: http://www.cc.gatech.edu/ccg/publications/idc05_henderson.pdf (2005)
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Development of an American sign language game for deaf children
In: http://www-static.cc.gatech.edu/~thad/p/030_30_AC/idc05_final.pdf (2005)
Abstract: We present a design for an interactive American Sign Language game geared for language development for deaf children. In addition to work on game design, we show how Wizard of Oz techniques can be used to facilitate our work on ASL recognition. We report on two Wizard of Oz studies which demonstrate our technique and maximize our iterative design process. We also detail specific implications to the design raised from working with deaf children and possible solutions.
Keyword: ASL; children; computer games; Games; gesture recognition. ACM Classification Keywords H.5.2 [Information interfaces and presentation; K.8.0 [Personal Computing; language acquisition; User Interface- User-centered Design; Wizard of Oz method
URL: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.126.8537
http://www-static.cc.gatech.edu/~thad/p/030_30_AC/idc05_final.pdf
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User-centered development of a gesture-based American Sign Language game. Paper presented at the Instructional Technology and Education of the Deaf Symposium
In: http://www-static.cc.gatech.edu/~thad/p/030_30_AC/NTID05_0526_final.pdf (2005)
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Development of an American sign language game for deaf children
In: http://www.cc.gatech.edu/~brashear/pubs/IDC05.pdf (2005)
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User-centered development of a gesture-based American Sign Language game. Paper presented at the Instructional Technology and Education of the Deaf Symposium
In: http://www.rit.edu/ntid/vp/techsym/papers/2005/M2D.pdf (2005)
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6
Development of an American Sign Language game for deaf children
In: http://www-static.cc.gatech.edu/gvu/ccg/projects/copycat/p/idc05_final.pdf (2005)
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User-centered development of a gesture-based American Sign Language game. Paper presented at the Instructional Technology and Education of the Deaf Symposium
In: http://www-static.cc.gatech.edu/gvu/ccg/projects/copycat/p/NTID05_0526_final.pdf (2005)
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8
Towards a One-Way American Sign Language Translator
In: http://wearables.cc.gatech.edu/publications/faceandgesture04_mcguire.pdf (2004)
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9
Towards a One-Way American Sign Language Translator
In: http://www.cc.gatech.edu/~brashear/pubs/GESTURE2004.pdf (2004)
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10
Using Multiple Sensors for Mobile Sign Language Recognition
In: http://wearables.cc.gatech.edu/publications/iswc2003-sign/iswc2003-sign.pdf (2003)
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11
Georgia Tech Gesture Toolkit: Supporting experiments in gesture recognition
In: http://www.cc.gatech.edu/~brashear/pubs/ICMI2003.pdf (2003)
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12
Using Multiple Sensors for Mobile Sign Language Recognition
In: http://www1.cs.columbia.edu/graphics/courses/mobwear/resources/brashear-iswc03.pdf (2003)
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13
Using Multiple Sensors for Mobile Sign Language Recognition
In: http://www.cc.gatech.edu/ccg/././publications/iswc2003-sign/iswc2003-sign.ps (2003)
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14
Georgia Tech Gesture Toolkit: Supporting Experiments in Gesture Recognition
In: http://www.cc.gatech.edu/ccg/publications/westeyn_ICMI2003.pdf (2003)
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15
ABSTRACT American Sign Language Recognition in Game Development for Deaf Children
In: http://www.cc.gatech.edu/~brashear/pubs/ASSETS2006.pdf
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16
H.5.2 [Information interfaces and presentation]: User Interface
In: http://www.cc.gatech.edu/ccg/publications/chishort05_lee.pdf
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Learning American Sign Language (ASL) through a Gesture-Based Computer Game CopyCat: Learning American Sign Language (ASL) through a Gesture-Based Computer Game
In: http://www.cc.gatech.edu/~vlh/pubs/resna_sdc05.pdf
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18
Improving the Efficacy of Automated Sign Language Practice Tools
In: http://www.sigaccess.org/newsletter/sept07/Sept07_04.pdf
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H.5.2 [Information interfaces and presentation]: User Interface
In: http://www.cc.gatech.edu/~brashear/pubs/CHI05.pdf
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H.5.2 [Information interfaces and presentation]: User Interface
In: http://www.cc.gt.atl.ga.us/fac/Thad.Starner/p/030_30_AC/chi05short_final.pdf
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